Thursday, October 7, 2010

A True Balancing Act


The game of chess is a constant balancing act between the players. A single pawn move can look good at first, creating a good defense or help bolster an attack. However, this happening on the second move may have dire consequence on the twentieth move when it has become the linchpin for the King’s safety.

Obviously, the chess player should be looking into the future and developing a strategy around their moves, structure, and placement of pieces. Both players are working with their own goals, but also have the need to adjust to what the other is doing.

The same can be true for the teeter totter. Each person is supposed to take a turn up in the air and then down on the ground, but mischief can always ensue. One person might decide that they want to hold the other person up in the air for a prolonged period of time. A person might just want to try and balance the other person at the other end. Of course, these behaviors depend solely on the state of one individual, the other person has to compensate and adjust for such things. This balancing act is physical, but chess is primarily mental.

A person needs to balance their plans with the other and wait for the moment to strike. The state of mind is what determines a person’s approach in chess. However, the ability to be fluid in actions allows for one person to eventually hold the other up in the air on the mental teeter totter when checkmate looms.

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